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      Digital Asset Coordinator Interview

      May 16, 2017
      Anonymous Interview Candidate
      Irvine, CA
      No offer
      Neutral experience
      Average interview

      Application

      I applied online. I interviewed at Blizzard Entertainment (Irvine, CA)

      Interview

      Slow process, partially due to holidays. I applied in October and did a screening interview, a phone interview and then was flown to their campus in January. It was a 4 hour window of interviews; 2 people, 2 people, then 4+ people so a bit intense. I felt good coming out, like I had handled the questions through at me, but I didn't get it (notified 3 weeks later) . Oh well, good learning experience.

      Interview questions [1]

      Question 1

      What would the person who likes you least say about you?
      Answer question

      Blizzard Entertainment interviews FAQs

      • Common stages of the interview process at Blizzard Entertainment as a Digital Asset Coordinator according to 1 Glassdoor interviews include:

        Group panel interview:  50%

        Phone interview:  50%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(65) ;
        2. Game Master(64) ;
        3. Customer Service Representative(40) ;
        4. Senior Software Engineer(26) ;
        5. Specialist Game Master(19) ;
        6. Project Manager(17) ;
        7. Customer Support Representative(16) ;
        8. Customer Service(15) ;
        9. Producer(15) ;
        10. Test Analyst(15) ;
    • Manager(13) ;
    • QA Analyst(13) ;
    • Designer(12) ;
    • Senior Software Engineer I(12) ;
    • Program Manager(11) .
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