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      Blizzard Entertainment interviews FAQs

      • Candidates applying for Motion Graphics Designer roles take an average of 90 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
      • Common stages of the interview process at Blizzard Entertainment as a Motion Graphics Designer according to 1 Glassdoor interviews include:

        One on one interview:  33%

        Group panel interview:  33%

        Phone interview:  33%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(65) ;
        2. Game Master(64) ;
        3. Customer Service Representative(40) ;
        4. Senior Software Engineer(26) ;
        5. Specialist Game Master(19) ;
        6. Project Manager(17) ;
        7. Customer Support Representative(16) ;
        8. Customer Service(15) ;
        9. Producer(15) ;
        10. Test Analyst(15) ;
        11. Manager(13) ;
        12. QA Analyst(13) ;
        13. Designer(12) ;
        14. Senior Software Engineer I(12) ;
        15. Program Manager(11) .


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      Motion Graphics Designer Interview

      Jul 1, 2017
      Anonymous Interview Candidate
      Anaheim, CA
      No offer
      Neutral experience
      Average interview

      Application

      I applied online. The process took 3 months. I interviewed at Blizzard Entertainment (Anaheim, CA) in Feb 2017

      Interview

      I was contacted about one week after submitting my application. Within a few days I had an initial phone interview with a recruiter, then another phone interview with some team members about a week later. I was then brought it for an on-site interview to meet more team members and discuss my experience. The actual interview process took about 3 weeks. However getting a final decision took about 3 months, and learned that the position was given to another candidate. Overall the recruiter was very nice, and communicative as possible. The process was VERY long to get a decision, but this was all based on the needs of the department. Even though the time frame wasn't ideal, it was a decent experience.

      Interview questions [1]

      Question 1

      What plugins do you use most frequently?
      Answer question

      Jobs at Blizzard Entertainment

      6 jobs in United States
      Animation Editor - Temp (SFD / Cinematics)
      Santa Monica, CA
      ·
      $30 - $56 /hr
      (Employer provided)
      View job
      Lead Environment Artist | Unannounced Game | Irvine, CA
      Irvine, CA
      ·
      $119K - $221K /yr
      (Employer provided)
      View job
      Principal Visual Development Artist - Temp (SFD / Cinematics)
      Irvine, CA
      ·
      $119K - $221K /yr
      (Employer provided)
      View job
      Associate Quality Manager, Overwatch | Irvine, CA
      Irvine, CA
      ·
      $66K - $122K /yr
      (Employer provided)
      View job
      Animator, Gameplay - Temp | Unannounced Game
      Irvine, CA
      ·
      $30 - $56 /hr
      (Employer provided)
      View job
      View all Motion Graphics Designer Jobs