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      In-Game Cinematics Production Show Technician Temp Interview

      Oct 29, 2021
      Anonymous employee
      Irvine, CA
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied through an employee referral. The process took 4 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in Sep 2021

      Interview

      Was contacted by super friendly Talent Acquisition Professional to go over the interview and scheduling. She was helpful and pleasant each step of the way. For the actual interview itself I was a nervous wreck, how do you even begin to prepare to stay cool and collected when it's an opportunity of a lifetime at the company you've always had your heart set on? I was also in full panic mode because I had my phone charger plugged into the outlet but for some reason it didn't charge and I was about to do a Zoom interview with half battery life (lesson learned don't be a virtual interview rook like me and do such a call via Mobile Device, have the Desktop webcam/microphone handy). However, the team was very understanding, accommodating and super friendly right off the bat and put all my fears at ease within minutes of introductions. It went from a panic attack fest (for me) to a friendly virtual table discussion about my background, the team, what to expect, what they expect and the joys of being a part of Blizzard and a dash of geek/gamer talk. I think the important takeaway is be yourself, show your enthusiasm and passion and that you're hungry for this opportunity and you're willing to go the distance for it. It's okay to pause for a second to think on your answer, there really is no pressure, but do make it count. I definitely hung up the interview with the notion "I really wanted to be a part of this team." GL HF DD.

      Interview questions [3]

      Question 1

      What's the difference between a list and a tuple?
      1 Answer

      Question 2

      How would you handle taking someone else's work and getting it ready for engine (ie troubleshooting, bug checking)?
      1 Answer

      Question 3

      How are you with project tracking software?
      1 Answer

      Blizzard Entertainment interviews FAQs

      • In-Game Cinematics Production Show Technician Temp applicants have rated the interview process at Blizzard Entertainment with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
      • Candidates applying for In-Game Cinematics Production Show Technician Temp roles take an average of 30 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
      • Common stages of the interview process at Blizzard Entertainment as a In-Game Cinematics Production Show Technician Temp according to 1 Glassdoor interviews include:

        Drug test:  20%

        Presentation:  20%

        Group panel interview:  20%

        Phone interview:  20%

        IQ intelligence test:  20%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(65) ;
        2. Game Master(64) ;
        3. Customer Service Representative(40) ;
        4. Senior Software Engineer(26) ;
        5. Specialist Game Master(19) ;
        6. Project Manager(17) ;
        7. Customer Support Representative(16) ;
        8. Customer Service(15) ;
        9. Producer(15) ;
        10. Test Analyst(15) ;
        11. Manager(13) ;
        12. QA Analyst(13) ;
        13. Designer(12) ;
        14. Senior Software Engineer I(12) ;
        15. Program Manager(11) .


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    • Jobs at Blizzard Entertainment

      13 jobs in United States
      Animation Editor - Temp (SFD / Cinematics)
      Santa Monica, CA
      ·
      $30 - $56 /hr
      (Employer provided)
      View job
      Lead Environment Artist | Unannounced Game | Irvine, CA
      Irvine, CA
      ·
      $119K - $221K /yr
      (Employer provided)
      View job
      Artist Manager - Temp (SFD / Cinematics)
      Irvine, CA
      ·
      $89K - $165K /yr
      (Employer provided)
      View job
      Principal Visual Development Artist - Temp (SFD / Cinematics)
      Irvine, CA
      ·
      $119K - $221K /yr
      (Employer provided)
      View job
      Director, Partner Success
      Irvine, CA
      ·
      $157K - $291K /yr
      (Employer provided)
      View job