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      Blizzard Entertainment

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      Blizzard Entertainment interviews FAQs

      • Associate Sound Designer applicants have rated the interview process at Blizzard Entertainment with 2.5 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
      • Candidates applying for Associate Sound Designer roles take an average of 45 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
      • Common stages of the interview process at Blizzard Entertainment as a Associate Sound Designer according to 2 Glassdoor interviews include:

        Group panel interview:  29%

        Background check:  29%

        Skills test:  29%

        Phone interview:  14%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(65) ;
        2. Game Master(64) ;
        3. Customer Service Representative(40) ;
        4. Senior Software Engineer(26) ;
        5. Specialist Game Master(19) ;
        6. Project Manager(17) ;
        7. Customer Support Representative
      (16) ;
    • Customer Service(15) ;
    • Producer(15) ;
    • Test Analyst(15) ;
    • Manager(13) ;
    • QA Analyst(13) ;
    • Designer(12) ;
    • Senior Software Engineer I(12) ;
    • Program Manager(11) .
    • Associate Sound Designer Interview

      Mar 11, 2022
      Anonymous employee
      Los Angeles, CA

      Other Associate Sound Designer Interview Reviews for Blizzard Entertainment

      Associate Sound Designer Interview

      May 30, 2017
      Anonymous employee
      Irvine, CA
      Accepted offer
      Accepted offer
      Positive experience
      Easy interview

      Application

      I applied online. The process took 4 weeks. I interviewed at Blizzard Entertainment (Los Angeles, CA) in Feb 2022

      Interview

      Even through Covid/Remote interviewing the process was very friendly, fun, and personable. I ended up doing 3 rounds of zoom interviews with the entire audio team and everyone was an absolute joy to chat with. You can really feel the passion the team has for the game and their commitment to the quality of audio. It felt like they really wanted to connect with someone that would share in their passion and none of the interview questions felt loaded. There was a genuine interest in who I am as a person before who I am as a designer.

      Interview questions [1]

      Question 1

      What faction do you play? Whats your favorite/least favorite sound in the game? What would you change about sound design in game ?
      Answer question
      1
      Positive experience
      Average interview

      Application

      I applied online. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA) in Apr 2017

      Interview

      The steps involved were as follows: Email with 10 questions to answer from recruiter Phone interview with producer and supervising sound designer Sound design test On-site interview The recruiter was amazing the whole way through, and the on-site interview was very straightforward and relaxed. Met with whole team first, then had one on one with each person. Lunch in between was great and a nice way to get to know each other. Don't over dress! Wear comfortable shoes and clothes.

      Interview questions [3]

      Question 1

      What is one of your favorite video games for sound besides Blizzard games?
      Answer question

      Question 2

      How long have you been playing the game?
      Answer question

      Question 3

      What about the sound of the game do you think could be changed?
      Answer question
      4

      Jobs at Blizzard Entertainment

      5 jobs in United States
      Senior Technical Designer, Combat | Unannounced Project - Irvine, CA
      Irvine, CA
      ·
      $82K - $152K /yr
      (Employer provided)
      View job
      Animation Editor - Temp (SFD / Cinematics)
      Santa Monica, CA
      ·
      $30 - $56 /hr
      (Employer provided)
      View job
      Production Manager, Art Cosmetics | Overwatch - Irvine, CA
      Irvine, CA
      ·
      $99K - $184K /yr
      (Employer provided)
      View job
      Software Engineer, Engine Systems
      Irvine, CA
      ·
      $37 - $69 /hr
      (Employer provided)
      View job
      Senior Software Engineer II, Client Foundations
      Irvine, CA
      ·
      $124K - $229K /yr
      (Employer provided)
      View job
      View all Associate Sound Designer Jobs