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      Associate UX Designer Interview

      Mar 30, 2022
      Anonymous employee
      Accepted offer
      Positive experience

      Blizzard Entertainment interviews FAQs

      • Associate UX Designer applicants have rated the interview process at Blizzard Entertainment with 4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
      • Candidates applying for Associate UX Designer roles take an average of 120 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
      • Common stages of the interview process at Blizzard Entertainment as a Associate UX Designer according to 1 Glassdoor interviews include:

        Background check:  17%

        Group panel interview:  17%

        Other:  17%

        Phone interview:  17%

        One on one interview:  17%

        Skills test:  17%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(65) ;
        2. Game Master(64) ;
        3. Customer Service Representative(40) ;
        4. Senior Software Engineer(26) ;
        5. Specialist Game Master(19) ;
        6. Project Manager(17) ;
        7. Customer Support Representative
      Difficult interview

      Application

      I applied online. The process took 4 months. I interviewed at Blizzard Entertainment

      Interview

      The interview process took about 4 months total. The initial contact was an email from the recruiter asking various logistical questions (why Blizzard, salary expectations, relocation, etc). First interview was with the Hiring Manager and one other UX Designer on the team I was specifically applying for. It was mostly questions about my experiences in UX thus far, how that might translate to the gaming industry, some other general UX questions, gaming, etc. I also got to ask a lot of questions which they were able to build on and ask questions in return. Second interview was with the same two people from the first interview plus a couple more from the team. This interview was mostly spent on a UX Test to gauge how I problem-solve as a designer. Apart from that, I also had the opportunity to ask more questions and was very conversational. We got more into team-specific topics and I was asked more about my professional interests, UX experiences, how I work, etc. Third and fourth interviews were with others from the team in different roles. This was also very conversational and was more focused on behavioral questions and how I might collaborate with others as a UX designer. I was also asked some technical questions on how I might approach UX problems on certain games I am familiar with. I was also able to ask a lot of questions here as well. Overall, the interview process was quite positive and I felt like I was able to gauge and speak with the team as if I was collaborating with them. This allowed me to get some insight on how I might fit into the team if I were to get the role. I was also challenged in interesting ways and enjoyed problem-solving along with those on the team. While many of the questions were more advanced than the typical interviews I have had experience with, the questions were very purposeful.

      Interview questions [1]

      Question 1

      Is there a specific part of games UX you're interested in? If so, what is a problem you see in a game you're familiar with and what are some recommendations you would have for redesigning it?
      Answer question
      (16) ;
    • Customer Service(15) ;
    • Producer(15) ;
    • Test Analyst(15) ;
    • Manager(13) ;
    • QA Analyst(13) ;
    • Designer(12) ;
    • Senior Software Engineer I(12) ;
    • Program Manager(11) .
    • Jobs at Blizzard Entertainment

      36 jobs in United States
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      ·
      $30 - $56 /hr
      (Employer provided)
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      Associate Software Engineer, Reliability
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      ·
      $31 - $56 /hr
      (Employer provided)
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      Director, Partner Success
      Irvine, CA
      ·
      $157K - $291K /yr
      (Employer provided)
      View job
      Game Director - Hearthstone | Irvine, CA
      Irvine, CA
      ·
      $137K - $253K /yr
      (Employer provided)
      View job
      Animator, Gameplay - Temp | Unannounced Game
      Irvine, CA
      ·
      $30 - $56 /hr
      (Employer provided)
      View job
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