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      Electronic Arts

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      Software Engineer (Gameplay) Interview

      Dec 20, 2022
      Anonymous employee
      Vancouver, BC

      Other Software Engineer (Gameplay) Interview Reviews for Electronic Arts

      Gameplay Developer Interview

      Oct 21, 2021
      Anonymous employee
      Gothenburg, Västra Götaland
      Accepted offer
      Positive experience

      Electronic Arts interviews FAQs

      • Software Engineer (Gameplay) applicants have rated the interview process at Electronic Arts with 4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
      • Candidates applying for Software Engineer (Gameplay) roles take an average of 7 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
      • Common stages of the interview process at Electronic Arts as a Software Engineer (Gameplay) according to 1 Glassdoor interviews include:

        One on one interview:  25%

        Presentation:  25%

        Group panel interview:  25%

        IQ intelligence test:  25%

      • Here are the most commonly searched roles for interview reports -

        1. Software Engineer(310) ;
        2. QA Tester(128) ;
        3. Software Engineer II(84) ;
        4. Game Tester(83) ;
        5. Senior Software Engineer(70) ;
        6. Software Engineer III(49) ;
        7. Development Director(46) ;
        8. Game Designer
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied through a recruiter. The process took 3 weeks. I interviewed at Electronic Arts (Vancouver, BC) in Nov 2022

      Interview

      I was approached by a technical recruiter on LinkedIn about an open position. Overall, the process took about 3 weeks with a total of 4 interviews. The first interview was a simple HR screen explaining the role to gauge if I was interested. The following week I had a 1 hour technical interview with the technical director. I was asked some generic questions regarding C++, memory management, and tested on some fundamental math (linear algebra). The week after this I had my final 2 interviews, each one hour, where I was asked various technical and behavioral questions. Overall, this was one of, if not the best interview process I've ever been through. The recruiters and HR were extremely responsive and respectful of my time. The interviewers were extremely friendly, and most of all, the interviews felt like genuine conversations instead of the typical "leetcode" style questions.

      Interview questions [1]

      Question 1

      Be prepared with strong C++, multithreading, and math fundamentals. The general sentiment I got was that EA values your experience more than anything. The large majority of questions that I was asked was related to my past work listed on my resume.
      Answer question
      2
      Difficult interview

      Application

      I applied through college or university. The process took 1 week. I interviewed at Electronic Arts (Gothenburg, Västra Götaland) in Feb 2020

      Interview

      Technical home assignment first for about 6 hours. Then technical interview based on assignment and whiteboard questions. Like inverting a linked list in C++. Meeting colleagues for a personal interview. Final round with HR.

      Interview questions [1]

      Question 1

      To invert a linked list on a whiteboard.
      Answer question
      (45) ;
    • Product Manager(43) ;
    • Development Manager(41) ;
    • Project Manager(41) ;
    • Producer(40) ;
    • Software QA Tester(40) ;
    • Manual QA Tester(36) ;
    • Quality Assurance(36) .
    • Jobs at Electronic Arts

      11 jobs in United States
      Content Designer - Madden
      Orlando, FL
      ·
      $42K - $64K /yr
      (Glassdoor est.)
      View job
      Content Designer - Madden
      Orlando, FL
      ·
      $42K - $64K /yr
      (Glassdoor est.)
      View job
      Senior AI Game Designer - American Football
      Orlando, FL
      ·
      $114K - $156K /yr
      (Employer provided)
      View job
      Senior Software Engineer (Apex Legends)
      Los Angeles, CA
      ·
      $170K - $297K /yr
      (Employer provided)
      View job
      Senior Level Designer - American Football
      Orlando, FL
      ·
      $93K - $129K /yr
      (Employer provided)
      View job
      View all Software Engineer (Gameplay) Jobs