Senior Game Designer applicants have rated the interview process at Electronic Arts with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Senior Game Designer roles take an average of 2 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Senior Game Designer according to 1 Glassdoor interviews include:
Group panel interview: 33%
Phone interview: 33%
Skills test: 33%
Here are the most commonly searched roles for interview reports -
Traditional interview process with 3-4 stages and a design test. The design test seemed somewhat vague and it was tricky to work out how specific they were hoping you'd be in the test. Furthermore, although the specific role I applied for was in design, it sounded like they were looking for someone much more in tune with bug-fixing.
Interview questions [1]
Question 1
Design Test related to analysis of an existing title of theirs.
I applied online. The process took 2 days. I interviewed at Electronic Arts (Orlando, FL) in Jul 2023
Interview
I was first contacted by an internal recruiter. Their initial emails were incorrectly sorted into my spam folder, so make sure you check your emails carefully. The recruiter sent me a list of interview question to provide written answers to. Upon sending my responses back, I had a 30 minute remote interview with the recruiter to go over the opportunity. The recruiter then set up an hour long remote interview with senior leadership at the studio. Everyone was friendly, positive, and professional.
Interview questions [1]
Question 1
Provide examples of how you analyzed live game data to make a design decision. How would you handle the discovery of a newly released bug in a live game? Describe a situation where you received a design insight that went against your initial expectations.
I applied online. The process took 1 week. I interviewed at Electronic Arts (Charlottetown, PE)
Interview
Initial steps were painless, submitted work examples and had a telephone conversion with studio head. Invited to final interview at Studio within the week with flights and expenses paid. Nightmare itinerary with missing hotel bookings for overnights which all had to come off my credit card and claim for later. An over the top grueling 8 hour interview at the studio followed by not getting the job offer.