I applied through a recruiter. I interviewed at Meta in May 2017
Interview
I was contacted my a recruiter on Linkedin in March. The recruiter stopped responding and after I received another offerin May, the recruiter was interested again.
The reason contact discontinued was because they were looking for senior level engineers. (Not a good reason for such a large company).
Phone interview was set for 2 weeks after initial contact in May. Feedback after the interview was to have another phone screen because I was given too many hints, I got maybe 2 hints that were not helpful and misleading.
I decided to go with my other offer and did not bother to continue with the process.
1
Other Software Engineer Interview Reviews for Meta
Spoke with interviewer over video conferencing. He was very communicative . He answered my questions. Asked me BFS question. A question that involved BFS search. Given a matrix, I am suppose to find a path from top left to down right.
Interview questions [1]
Question 1
A question that involved BFS search. Given a matrix, I am suppose to find a path from top left to down right.
The technical round hit me with a classic array manipulation problem: moving zeroes to the end without disrupting the order of non-zero elements. As I tackled it, I felt a wave of familiarity wash over me; I had just practiced a similar challenge on PracHub. The rest of the interview followed a straightforward path, with some easy behavioral questions sprinkled in. Overall, it felt very easy, but I wasn’t quite the right fit for what they needed, so I didn’t receive an offer.
Interview questions [1]
Question 1
Move zeroes in an array to the end while keeping non-zero element order, in place
I applied online. I interviewed at Meta (Menlo Park, CA)
Interview
It's honestly striaght from leetcode tagged
There are no surprises if you do tagged you would be good and do well.
System design is much harder. Would recommend using hello interview.
Interview questions [1]
Question 1
Design Twitter and consider if it was suddenly an extremely low latency env