NVIDIA Linux Graphic Software Engineer interview questions
based on 1 rating - Updated Apr 30, 2013
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How others got an interview
100%
Applied online
Applied online
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NVIDIA interviews FAQs
Linux Graphic Software Engineer applicants have rated the interview process at NVIDIA with 4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 58.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Linux Graphic Software Engineer roles take an average of 14 days to get hired, when considering 1 user submitted interviews for this role. To compare, the hiring process at NVIDIA overall takes an average of 25 days.
Common stages of the interview process at NVIDIA as a Linux Graphic Software Engineer according to 1 Glassdoor interviews include:
Phone interview: 100%
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I applied online. The process took 2 weeks. I interviewed at NVIDIA in Feb 2013
Interview
I applied through their website. One week later a recruiter sent me an email about another position, which was wrong. I accept to do the interview which was not interesting for me. So I sent an email back to the recruiter saying that. He finally schedule an interview for the right position. It was a phone interview for about 45 min. The hiring manager asked me about my background and then he asked me a question about OpenGL implementation. He seemed to like my answer but they said I was not a good fit for the position, which I truly disagrees. I don't know if this was the real reason or what.
Interview questions [1]
Question 1
It was a specific OpenGL implementation under X Window System which I don't recall.