Software Engineer(Internship) applicants have rated the interview process at Roblox with 3.3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 49% positive. To compare, the company-average is 47.2% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer(Internship) roles take an average of 19 days to get hired, when considering 131 user submitted interviews for this role. To compare, the hiring process at Roblox overall takes an average of 27 days.
Common stages of the interview process at Roblox as a Software Engineer(Internship) according to 131 Glassdoor interviews include:
Skills test: 25%
One on one interview: 18%
Phone interview: 15%
Personality test: 12%
Presentation: 10%
IQ intelligence test: 10%
Other: 6%
Background check: 3%
Here are the most commonly searched roles for interview reports -
One traditional technical interview (a set of 4 programming questions around leetcode medium level difficulty, completed on an online platform), and a less traditional set of questions the revolved around a game on the Roblox platform itself.
Interview questions [1]
Question 1
Basically one of the Roblox questions: given a set of deer with certain parameters that were infected by a disease, which of the following deer will be next infected?
Applied online, got the online assessment. Superday was 2 technical interviews and 1 behavioral. Technical rounds focused on LeetCode medium-to-hard algorithmic and data structure problems, along with discussion of solution design, optimization, and tradeoffs.
Got to play games and all the interviewers were very laid back and nice. Leetcode style questions were hard, and there were a lot of them. Asked tough questions for behavioral
Online Assessment followed by a fifteen minute recruiter call and then technical and a behavioral back to back. All processes are online and everyone was pretty responsive. The technical and behavorial was about 3 hours total