Software Engineer applicants have rated the interview process at Roblox with 3.4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 40% positive. To compare, the company-average is 47.2% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 20 days to get hired, when considering 289 user submitted interviews for this role. To compare, the hiring process at Roblox overall takes an average of 27 days.
Common stages of the interview process at Roblox as a Software Engineer according to 289 Glassdoor interviews include:
Phone interview: 24%
One on one interview: 20%
Skills test: 20%
Presentation: 10%
Personality test: 8%
IQ intelligence test: 6%
Group panel interview: 5%
Background check: 3%
Other: 3%
Drug test: 1%
Here are the most commonly searched roles for interview reports -
OA and then a series of games. The games did not allow me to open and as a result did not complete the rest of the interview process. The OA was 50 minutes and about Leetcode Medium
Took an OA. Pretty difficult leetcode style questions and some games (Roblox games and psychology based games to determine personality traits). I did not get through the initial online assessment.
One standard hr phone call then one 60 min phone screen. Nothing out of the ordinary. Phone screen was done on codesignal where you could see code compile and run
Interview consisted of two leetcode style questions and two "games" that tested problem solving and optimization. Coding questions were of medium/hard difficulty. The games were difficult as the instructions given were terrible and unintuitive.