Pros
Pros: - #1 publisher, recognizable on the resume - Enormous resources (if your project is deemed worthy) - Motivation comes from working with dedicated people (in production, not sure of other depts)
Cons
Cons: - milking the margins comes first. So, if you love games, be prepared to leave that love at the door - the project you're on matters a lot more than it should, even if you're doing as much or less than someone on a less prominent title. recognition and reward follows the revenue-generators only. - all other departments will get recognition before production (if production even gets recognized). it shows in the bonus/incentive structure. it shows in the promotion rate. it shows in all the company events that the executives speak in. - it always felt like the execs just want to be in hollywood. they make frequent, huge expenditures to play with hollywood instead of investing it back into the company (new IPs?) or its employees.