Electronic Arts reviews

3.8

74% would recommend to a friend

(3,999 total reviews)
avatar

Andrew Wilson

64% approve of CEO

51% positive business outlook

Electronic Arts has an employee rating of 3.8 out of 5 stars, based on 3,999 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Electronic Arts employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

4K reviews
2.0
Jun 11, 2014

Game Advisor

Recommend
CEO approval
Business Outlook

Pros

- fun working there - Co-workers are helpful and friendly - some supervisors

Cons

- you get praised and then fired - they work a lot with staffing agencies - through staffing absolutely no benefits - treated very differently when through staffing agency - no innovation - no way to grow with the company - knowledge of some supervisors not that great

1.0
Dec 19, 2010
Recommend
CEO approval
Business Outlook

Pros

Good benefits Good pay for higher designer and programmer Clean surroundings

Cons

very long hours for the worker bees Like a previous poster said, it's the "McDonalds" of gaming Most of the people in charge are worthless. A pervasive culture of fear and backstabbing seem to exist. A very very poor reputation among the industry. The pay can be good but the hours are not worth it. There's no care for the long term health of the employee and the attrition rate backs this up.

4.0
Sep 14, 2022
Recommend
CEO approval
Business Outlook

Pros

EA is a mixed bag. The talent at the company is truly incredible! A majority of workers I have encountered are driven, enthusiastic, and friendly. Direct people managers tend to be equally skilled, supportive, and easy to work with. The middle management and up does leave a lot to be desired, however. VP and Director level management, in particular, seem to come and go in fairly predictable 2/3yr periods. As they are replaced, new focuses, values, and reorgs all happen. It can be jarring, especially when you pour yourself into your goals for several years just to have the plan change before you can reap the rewards of your efforts. A company as large as this really needs more like 5 years to succeed in such widespread initiatives, unless any upper manager has the will, vision, budget, time, and authority to push through definitive changes rapidly (and none really do). Much of your experience at EA will depend on what team you are on and who you work with -- specifically, if you are tied to a studio you will have a very different experience than that of a centralized team. This job is fine if you have a sense of how larger companies operate, and a good nose for shifts in the wind, politically. As with most game companies, crunch time is a factor. There are regular title launch cadences and they will absolutely take charge of your time no matter what is at stake. The crunch hours are not nearly as bad as they (infamously) were, but they are still a factor.

Cons

It's a mixed bag. I wrote the more salient points above, both good and bad.

Viewing 34 - 36 of 3,999 Reviews

Glassdoor has 5,297 Electronic Arts reviews submitted anonymously by Electronic Arts employees. Read employee reviews and ratings on Glassdoor to decide if Electronic Arts is right for you.