No work-life balance; if you take time off for your legal lunch, you are looked at with disapproval; if a client wants to come on your day off, you are expected to work on that day off; unrealistically high targets and KPIs; the main thing is to sign a contract and take the money, and everything else will be the designer's fault if anything happens; if you have a deal coming up and for some reason the manager is not sure that you can close it, he will give your clients to another more experienced designer and it doesn't matter how many hours you worked; any discrepancy in work and the blame falls on the designer, and is not shared between the teams; a very toxic environment in the team, although some people still managed to remain human and managed to help, but in general, gnawing each other's throats for the client is encouraged and much, much more.