Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

1K reviews
5.0
May 9, 2014
Recommend
CEO approval
Business Outlook

Pros

People: I'm surrounded by incredibly talented, intelligent people who constantly challenge me to improve. I've learned more at Riot than I ever thought possible, and I see no sign of that stopping. Everyone is incredibly enthusiastic about League of Legends, and that genuine passion is infectious. Culture: Almost everything about Riot I'd describe as "high energy," dialed up to eleven. The culture is hugely focused on self-improvement and iteration. "Challenge convention" is a common phrase. Riot underlines how incredibly important understanding the player's perspective is, so we're always playing the game and trying to think globally. Open communication and seeking alignment is encouraged. Perks: So many perks... There is endless free food. Catered lunches happen frequently, and there's always leftover sandwiches, pizzas, greek food, etc. IT is always stocked with candy. The beverage machine is only 25 cents a drink. There are show-and-tells and other company meetings with free beer multiple times per month. There's birthday cake for everyone at the end of every month. To offset the incredible availability of free calories, there are dozens of sports and exercise groups that meet up after work... fencing, kickboxing, soccer, dodge-ball, boot-camp, you name it. The gym near the office is also subsidized to $25 a month (Though we'll be moving offices in the next year or so). There's a yearly company trip, all expenses paid, that generally also allows significant others along. Oh, also, you have "discretionary" time off, so as long as you don't go crazy, your vacation days are up to you. Baller. Work-life balance: Honestly, pretty good. I know many people who work late or sometimes come in on the weekends, but it's by no means expected or required. I leave around 7 PM every day and try to never come in on the weekends. That said, to learn and grow at the rate the company expects, I do sometimes feel that I need to use my free time to study and learn new techniques. Outlook: Every year the company is topping itself... the quality of talent coming in is staggering. The game is continuing to grow in popularity, with the eSports scene going from low-production-value streams with a few thousand viewers to record-shattering productions at the Staples Center in the space of two years. When we go on a yearly company trip, it's Las Vegas one year, Dominican Republic the next. I'm going to try to hold on as long as I can. TL;DR - The only constant at Riot is change. It's continually evolving and, so far, usually in the right direction.

Cons

Compensation/ Promotions - While my experience has been mostly positive, I know some who have had negative experiences. I'm a fairly young developer - I got into the company early, and was able to grow and get a few promotions along the way. I still have some opportunities ahead of me if I work hard, and overall I feel well-served. That said, I also have some more senior friends who feel the opportunities are lacking. I know some who took demotions or paycuts when they joined Riot. I know some who are still in that position after being at the company for years, or who feel they don't see eye-to-eye with their managers on what their compensation should be. Some departments have a reputation of having more stingy managers than others. On top of that, there is no bonus structure similar to many other game companies. Your mileage may vary. Development Uncertainty - Everything is in a constant state of change at Riot, which means that teams form and are dissolved constantly. Resources are shuffled around, and sometimes that awesome tool that was going to take a year to make gets cancelled six months in. Sometimes a team changes the game code and then dissolves when you need to ask them how it works. (To be fair on this last point: it is very much known as an issue by management and the engineering discipline is working hard to improve code ownership) In summary, while constantly changing allows us to be really agile, there's definitely some pain associated with constantly re-calibrating.

5.0
May 9, 2014

A great place to work

Recommend
CEO approval
Business Outlook

Pros

Extremely demanding and challenging environment, paying off in tons of satisfaction every day. Riot Games is not really a standard working place: it's more like a style of life, where love what you are doing and you get rewarded for that. What I really liked about working there is the passion in people, their professionalism, and ability to grow in many, many directions.

Cons

The company slowed down in the recent months/last year - it's probably because of its size, however it's not as lean as it used to be. Some features could be delivered much faster, however they land in the never ending coma state, where they are waiting for all regions to be ready or are reworked so many times that they are not relevant anymore.

5.0
May 8, 2014
Recommend
CEO approval
Business Outlook

Pros

Conscious care goes to making sure Riot is PLAYER FOCUSED, and the best they can be. Riot really is actively trying to improve, and be the highest quality game company they can.The commitment to their IP, and their players is 2nd to none. The level of care I see daily brings tears to my eyes.

Cons

It aint easy creating the best, most engaging experiences possible. The team demands a lot. These are NOT Cons!

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