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Sledgehammer Games

Part of Activision

Engaged Employer

Sledgehammer Games reviews

3.9

79% would recommend to a friend

(99 total reviews)

Aaron Halon

91% approve of CEO

66% positive business outlook

Sledgehammer Games has an employee rating of 3.9 out of 5 stars, based on 99 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Sledgehammer Games employee rating is in line with the average (within 1 standard deviation) for employers within the Information Technology industry (3.9 stars).

Reviews by job title

99 reviews
5.0
Feb 1, 2024

working for ABK

Recommend
CEO approval
Business Outlook

Pros

great networks, great people to work with

Cons

very small team, i was working with only one other person

2.0
Sep 25, 2023
Recommend
CEO approval
Business Outlook

Pros

Great pay. Ok benefits. That's about it.

Cons

Terrible management. Horrible communication across teams and offices. Insane OT. Enormous ego.

5.0
Aug 14, 2023
Recommend
CEO approval
Business Outlook

Pros

- The production team are excellent. I've never felt overwhelmed by the amount of work, and they give you plenty of space to get your work done. Compared to other places I've worked in the games industry, I feel like production are working with me, rather than against me. - The team I work with a superb. Everyone is talented, and proud of the work they do. Managers are open about what needs to be done, don't push us past our limits, and always consider how we feel, especially around this busy period being the leading studio this year. - Sledgehammer is a very inclusive company. The workforce is not as male dominant as other game studios. It's a pleasure to work for such a diverse studio. - A good budget for learning. Every year it's around $2500, I believe, give or take. There are a few processes in place to get this, but as far as I know only Sledgehammer offers this bonus, in contrast to other Call of Duty studios. - Good equipment in general, monitors, and a top of the range PC. You're given an average amount of money to get yourself setup at home, which is a little low in my opinion, given that you're working at your desk for extended periods of time. It's around $1000, but that'll get you a fairly small desk, and average chair. Still better than nothing, and you can put your own money to purchase something better alongside this amount too. - They pay for your home internet. Not sure if this still stands, but mine is currently paid for entirely by Sledgehammer, at around $100 a month. - The tools we use for development are top of the line, and actively developed/improved. I've worked other places where tooling is terrible and really restricted what we could do, but everything is integrated well here. - Generous vacation policy, especially for a US/Canada studio. It's around 4 weeks a year, plus public holidays, plus 1-2 weeks at Christmas. - Studio bonus was around 8% of yearly salary this year, which is a welcome treat, alongside salary increases too.

Cons

- The push to return to office. Lots of other games companies in my area are still hiring for remote only roles, and I think this will overall affect the amount of talent that will come to this studio. Given the size of the US, and Canada, where you can live and work from anywhere, I think it's a bad decision to force people back into the office. Sadly, this is also very biased to QA, and IT roles, and not as much engineering, which makes little sense to me ( at least for QA, IT are clearly the champions that are required to be in the office for the most part ). I know that the return to office push is coming more from the publisher level, so there is little we can do as a company, but it's still a war we should fight.

Viewing 13 - 15 of 99 Reviews

Glassdoor has 121 Sledgehammer Games reviews submitted anonymously by Sledgehammer Games employees. Read employee reviews and ratings on Glassdoor to decide if Sledgehammer Games is right for you.