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Apple interviews FAQs
AR/VR Developer applicants have rated the interview process at Apple with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 60% positive. To compare, the company-average is 64% positive. This is according to Glassdoor user ratings.
Candidates applying for AR/VR Developer roles take an average of 90 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Apple overall takes an average of 29 days.
Common stages of the interview process at Apple as a AR/VR Developer according to 5 Glassdoor interviews include:
Phone interview: 30%
Skills test: 20%
Personality test: 10%
One on one interview: 10%
Presentation: 10%
Background check: 10%
Other: 10%
Here are the most commonly searched roles for interview reports -
Lots of questions across c++, os, low level techs, 2 interviewrs via phone call, more than 10+ questions they asked, you could pass if you don't know well about the topic
Interview questions [1]
Question 1
How function parameter is delivered when call function?
Rejected in first round. It was goof experience, practice communication skills. Interview was good not much happening, most of the questions are from resume/ previous experience. Simple interview focussing on DSA
I applied through a recruiter. The process took 3 months. I interviewed at Apple (Sunnyvale, CA) in Dec 2022
Interview
The process was simple and straight forward. Rather long, questions weren't too difficult and people were really friendly. It felt like I was being screened more for personality than my technical skills. However, I had at many and multiple rounds of technical questions. A lot of details of the job were kept vague on purpose so a lot of their work was pivoting to get me interested for the job. Near the end of the process, I was approached with a strong offer but declined due to it seeming like it was not a good fit for me personally.