I applied through a recruiter. The process took 3 months. I interviewed at Apple (Sunnyvale, CA) in Dec 2022
Interview
The process was simple and straight forward. Rather long, questions weren't too difficult and people were really friendly. It felt like I was being screened more for personality than my technical skills. However, I had at many and multiple rounds of technical questions. A lot of details of the job were kept vague on purpose so a lot of their work was pivoting to get me interested for the job. Near the end of the process, I was approached with a strong offer but declined due to it seeming like it was not a good fit for me personally.
Rejected in first round. It was goof experience, practice communication skills. Interview was good not much happening, most of the questions are from resume/ previous experience. Simple interview focussing on DSA
Lots of questions across c++, os, low level techs, 2 interviewrs via phone call, more than 10+ questions they asked, you could pass if you don't know well about the topic
Interview questions [1]
Question 1
How function parameter is delivered when call function?
AR/VR Software Engineer applicants have rated the interview process at Apple with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 60% positive. To compare, the company-average is 64% positive. This is according to Glassdoor user ratings.
Candidates applying for AR/VR Software Engineer roles take an average of 90 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Apple overall takes an average of 29 days.
Common stages of the interview process at Apple as a AR/VR Software Engineer according to 5 Glassdoor interviews include:
Phone interview: 30%
Skills test: 20%
Presentation: 10%
Other: 10%
Background check: 10%
Personality test: 10%
One on one interview: 10%
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