UX Designer applicants have rated the interview process at Epic with 3.5 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 28% positive. To compare, the company-average is 57.4% positive. This is according to Glassdoor user ratings.
Candidates applying for UX Designer roles take an average of 23 days to get hired, when considering 29 user submitted interviews for this role. To compare, the hiring process at Epic overall takes an average of 24 days.
Common stages of the interview process at Epic as a UX Designer according to 29 Glassdoor interviews include:
Personality test: 25%
Phone interview: 23%
Skills test: 17%
IQ intelligence test: 10%
Other: 8%
One on one interview: 7%
Presentation: 7%
Background check: 3%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 4 weeks. I interviewed at Epic (Madison, WI) in Feb 2022
Interview
The interview process was similar to a Software Engineer position, requiring a timed coding assessment. I was surprised given UX Designer's communicate with developers, not write the code for our own design unless you're a unicorn.
I applied online. I interviewed at Epic in Jun 2026
Interview
Applied, did some assessments that were essentially logic questions, some as you would expect, and others in a made-up programming language. Then went through a phone interview, design challenge, and then finally a 3-4 hour long interview final interview process.
I applied online. I interviewed at Epic (Madison, WI)
Interview
Haven't had an interview yet, but upon scheduling the interview, I had to take multiple assessments which albeit seemingly simple were actually kind of difficult. I have no idea how I did or the weight that they have on the actual selection process.
Interview questions [1]
Question 1
Math questions, common logic questions, and a fake coding type question bank
Applied. Got a phone call from another UX designer. Had to do a design challenge that took a week of my time but got rejected at the end and didn't get any feedback which was kind of annoying