Riot Games reviews

4.0

75% would recommend to a friend

(1,042 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,042 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

1K reviews
5.0
Dec 20, 2015

great experience

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Great place to work, where everybody cares and is ready to help when you need help, even if it means they need to delay their projects

Cons

The work life balance is not too good, as the work load can sometimes become overwhelming and situations can become very stressful

5.0
Dec 7, 2015
Recommend
CEO approval
Business Outlook

Pros

I think the best way I can sum up Riot OCE is when I first started here I thought 'Why would you want to work anywhere else?' and 2 years later that hasn't changed. When I first walked in we were in a temporary office, there were a handful of employees and I was shown to a desk without a keyboard and told to figure it out. That was my onboarding experience. Truth be told I loved it, I was put in a situation where I had to crawl outside my comfort zone and try to figure things out. Riot OCE has gotten better at onboarding since then, there's a multi-day program in an amazing office, games with the team and a new starter BBQ. That said I loved being put in a situation where it was 'here's your desk, go figure it out'. Other places I have worked it has always been about here's what you are supposed to be doing, now go do it. Riot has always been about what do you think? What is your take on this? How can we make this better? It was exciting when I started and it hasn't gone away. Everywhere else I have ever worked I go through a couple of months of 'new job honeymoon' where everything is exciting and time flies. Then I start to hit the 3-4 month zone and you usually have your role figured out - after 6 months you have it on lockdown and that's when I wouldn't be really challenging anymore and work starts to get procedural. That never happens here. The things you work on and the role you have with the company grows as you do. If you want to kick down doors and take on more responsibility you will be given the chance to do so. I would caution to say that if you're looking for a place where you can just be a number on a team then it's not going to work out - it's very much a high performance culture. In terms of what's changed from two years ago? I would say that I have grown a lot here. I've never been challenged in a constructive way like I have been here. The team is incredibly smart, driven and united on the purpose of us being here. The mission is not just a corporate slogan on the wall, it's the driving force of every decision we make. It's pretty common to be in a meeting and people collaborate on trying to understand exactly what the best player experience for a particular project means. It can be exhilarating if you are passionate about gaming, if you're not you will find it a challenge. I still walk across the Pyrmont bridge going 'wow I get to work at Riot games today'. There's also perks like free food (breakfast on Tues/Thurs, Lunch on Weds), half price gym, free healthcare, great office space, travel, swag, etc, but to me they are icing on the cake. The best review on the perks and the talent (HR) team here is the company will always support you in whatever you are trying to do - you really do get taken care of well. But IMO the best reason to work here is the empowerment and trust. Your manager won't be micromanaging you and telling you how to do your work, you'll help shape the goals for your role and then you will own how to go out there and deliver on them. Office culture here is a big thing too. Everyone knows each other because we are a tight-knit team, it's also very welcoming to new people and so far everyone that has started here has gotten on with everyone really well. There are a lot of social events, Riot organised as well as just put together by people at work. It's pretty common for someone organising anything from a trip to the cricket to a board games night or drinks at the pub to email the whole office or walk the floor asking who is up for it. There is no private little groups here like I experienced at other companies. Everyone gets invited to everything basically and whether you go or not is up to you. Some people don't go for the social activities and that's fine too.

Cons

Work/life balance for sure. When I wake up I check my email, just before I go to sleep I check my email. Some people are better at this than others, but I have never bought into the mission of a company so much before so I personally struggle with maintaining a healthy balance.

5.0
Dec 6, 2015
Recommend
CEO approval
Business Outlook

Pros

• So many resources to learn if you put the effort in. I’ve never had anyone at Riot refuse to help or teach, nor have I ever had a request for additional education (classes, books, etc) be denied if they made sense. • Our hiring standards are very strict, and results in us getting the absolute best people. Some don’t work out, but they are given the opportunity to improve. Working with such talented people is very intimidating, but also satisfying. I’m constantly impressed by what my team is capable of and have complete trust in what they’re doing. • I recently had some personal challenges and it was impacting my work – instead of getting reprimanded, my manager asked how he could help and the result not only alleviated some stress, but actually helped me to resolve the issues I was having and take care of things at home. • We’re a very collaborative bunch – we’re always relying on our team mates to help provide some expertise or even just an opposing viewpoint. • We like to experiment – sometimes it turns out good, sometimes it doesn’t, but we always get some learning out of it and you’re not faulted for failing unless you do it repeatedly without learning.

Cons

• It can be very hard to get something done. Regardless of how good an idea is, how easy it might be to pull off, we’re always under staffed which results in having to fight to get a project off the ground, let alone released. • Work-life balance is very difficult, especially for new people. It’s very easy to be taken in by the culture at Riot and forget about the outside world. And if you’re not very experienced, this is even more important. Some people get burnt out, some people let their personal lives fall apart; others are self-aware enough to manage their balance well. • We don’t really train people very well, instead we throw them in the deep end. I could see this being either a pro or a con but ultimately I think we could be doing a much better job of trying to figure out what we should teach people when they start, and how we might be able to ensure they have the tools they need to get started. • Being a regional office, we have very limited opportunities for career growth. You really need to be able to tie your satisfaction to your output, not your job title or management opportunities.

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