Pros
Good pay, lots of PTO, flexible schedules, hybrid work
Cons
Direction is aimless. We went through multiple strategy shifts with little understanding of why. Communication is nearly non existent. Asking leadership about priorities typically resulted in a set of priorities followed by a different set of priorities and then gaslighting on why we werent following the second set already. There are many leaders at the company that have not built a game from the ground up and have only worked at larger, successful, established companies. Their decisions reflect their experience resulting in a lot of wasted effort on initiatives that are self-serving or only make sense at a large company with several shipped games. The values, trust, respect, and accountability, are empty. Leadership doesnt trust anyone that they arent directly friends with leading to widespread, insidious nepotism. They then ask that you trust them even though they make decisions without consultation and without explanation. Teams are fearful and demoralized which has lead to a total breakdown in respect between them. Some team members, and parts of leadership, are allowed to run rampant with toxic, distrustful, insulting, holier-than-thou attitudes, belittling those around them with inpunity. Even though this company promised a change from the typical game development toxicity, in many ways, this place has been one of the most toxic I've worked. I had a lot of faith in the people and the company and did my best to remain optimistic for years. I tried everything in my power to have them live up to the ideals. All I can say is that I am severely disappointed