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ProbablyMonsters

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ProbablyMonsters reviews

2.3

21% would recommend to a friend

(61 total reviews)

Harold Ryan

19% approve of CEO

21% positive business outlook

ProbablyMonsters has an employee rating of 2.3 out of 5 stars, based on 61 company reviews on Glassdoor which indicates that most employees have an average working experience there. The ProbablyMonsters employee rating is 38% below average for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

61 reviews
2.0
May 2, 2023
Recommend
CEO approval
Business Outlook

Pros

Good pay, lots of PTO, flexible schedules, hybrid work

Cons

Direction is aimless. We went through multiple strategy shifts with little understanding of why. Communication is nearly non existent. Asking leadership about priorities typically resulted in a set of priorities followed by a different set of priorities and then gaslighting on why we werent following the second set already. There are many leaders at the company that have not built a game from the ground up and have only worked at larger, successful, established companies. Their decisions reflect their experience resulting in a lot of wasted effort on initiatives that are self-serving or only make sense at a large company with several shipped games. The values, trust, respect, and accountability, are empty. Leadership doesnt trust anyone that they arent directly friends with leading to widespread, insidious nepotism. They then ask that you trust them even though they make decisions without consultation and without explanation. Teams are fearful and demoralized which has lead to a total breakdown in respect between them. Some team members, and parts of leadership, are allowed to run rampant with toxic, distrustful, insulting, holier-than-thou attitudes, belittling those around them with inpunity. Even though this company promised a change from the typical game development toxicity, in many ways, this place has been one of the most toxic I've worked. I had a lot of faith in the people and the company and did my best to remain optimistic for years. I tried everything in my power to have them live up to the ideals. All I can say is that I am severely disappointed

1.0
Oct 30, 2024

A failed attempt at being "people first"

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- The people on the game production teams were great. Talented, fun, kind, and open. - Good work-life balance. - Salary was above the industry average.

Cons

- Horrible management from the central team (executives and HR). - Laughable stock options - Micromanagement and mismanagement of QA team from a CEO whose last experience in that field was 2 decades ago. - Lack of accountability and consequences for leadership who made the decisions that drove the company into the ground. - Extremely questionable expansion for more incubation projects even though the company hadn't shipped a single game yet. - Out-of-touch executives who don't live near either of the two offices in Washington or Texas. (A new CFO was hired recently who had lived near the Texas office, but started moving to a beach city in California afterward.)

2.0
Sep 13, 2024

"Leadership" is an embarrassment

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

My team is full of brilliant, passionate, and kind people trying to do their best. At the employee level, these are some of the best people I've ever worked with. Salary is very good but no other perks or bonuses. The onsite gym for the business park is decent. Some of the holiday swag is nice.

Cons

This is a sinking ship. After multiple rounds of layoffs in the last few years, spontaneous project cancellations, and company leadership openly badmouthing their teams, the environment is chaotic and wildly unstable. I'm actually impressed at how fast things got bad, from randomly giving people a "choice" to relocate to Texas (no relo paid) and take a pay cut, to cutting PTO payout or bonuses, to randomly putting multiple projects "on pause" with no notice and forcing employees to move to a new project or take a hilariously bad severance package. We have been blindsided and gaslighted. If ProbablyMonsters never said they were "People First" and just said they were like any other massive corporate game company then at least I would know what to expect coming here. There is nothing "people first" about forced RTO, firing people based on rumor without proper investigation or opportunities to course correct, no DEI policy, leadership refusing to take accountability for their numerous unforced errors. Leadership has no idea what they are doing but will declare new policy as a knee jerk reaction and then have to walk things back or worse, make someone else figure out the actual specifics of how to execute their new plan. The organizational structure is insanely top heavy (i.e. expensive) with most people at the top so far removed from actual game development they don't actually know how to make games and are just a waste of space and money but they cannot be removed because of nepotism. Crunch and more layoffs are inevitable for their one viable project. I can't imagine this company survives for much longer given the way they treat the people who are actually doing the work.

Viewing 4 - 6 of 61 Reviews

Glassdoor has 61 ProbablyMonsters reviews submitted anonymously by ProbablyMonsters employees. Read employee reviews and ratings on Glassdoor to decide if ProbablyMonsters is right for you.