Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

1K reviews
4.0
Oct 19, 2018
Recommend
CEO approval
Business Outlook

Pros

- Total Ownership - Individuals and teams are empowered to chart their own course. Whether it's the hours you work, the side projects you want to pursue, or the direction of your discipline or product group, there is very little red tape or bureaucracy to hamstring you (but you DO need to have strong communication skills to make an argument for it, and/or bring data to back it up) - Work With Smart, Talented People - Riot has a very high hiring bar (from both a craft and a culture perspective), and it shows. You'll work with some of the most talented and passionate people you've ever met here, and you'll likely be inspired to grow as a professional and as a person - Beautiful Campus, Great Benefits - All the material aspects of working at Riot (comp, location, benefits, facilities) are all pretty much best-in-class. Large open campus, subsidized (and unlimited) food that doesn't suck, unlimited PTO, annual allowance to spend on games, generous relocation assistance, can request any hardware/software you need to help you do your job, etc... - Gamer Culture - If you're passionate about gaming/nerd culture, enjoy playing games at work, and want to use games as a way to build personal and professional relationships, Riot is [currently] a place where you're going to flourish

Cons

Elitist vibe/standards can make getting a job (and building a team) here unnecessarily difficult, and can lead to people experiencing a persistent "outsider syndrome" (e.g. assuming they're the least smart/talented person in the room, and worrying about their future employment). Giving individuals ultimate responsibility (without rigid rules to guide + protect them) has downsides if you're not confident enough to fight for everything you want. For example, there's no real guide to when you can use your "unlimited" PTO, and asking leads to a sort of cryptic "I don't know, do YOU think you should go on PTO?" attitude from management. That can be pretty anxiety-inducing if you're a newer employee and don't know exactly where you stand (the same is true of work/life balance more generally). Recent negative publicity has highlighted [cultural] growing pains that the company has historically been slow to lean into as it's transitioned into a much larger/multi-game studio. They essentially need to tame the "Wild West" of their early startup days, and put stronger rules and processes in place that protect the small number of individuals who might be unintentional "victims" of that small town culture, and that punish the small number of individuals that exploit it. That's all well and good, and the vast majority of folks seem to be in support of these changes. Unfortunately, there are pockets of resistance (leaders and old guard who don't want to let go of their "kingdoms"), and pockets of activists (who are using this as an excuse to start a witch hunt/power-grab and transform the culture of the company entirely from one that is united by a love of games into one that is divided by resentful identity politics). The outlook remains hopeful though, as senior leadership has remained largely transparent, mature, and clear-headed throughout the changes.

4.0
Mar 20, 2018

It's Now or Never.

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

1. Unlimited growth and learning -- you are only capped by your imagination and determination. I have learned more in my craft at Riot than I could have in 15 years at my previous company. I'm so grateful for the opportunities to learn that I've been given and the hard work of my mentors. This gift is so valuable to me that I feel a duty to pass it on to others in the org. My mentors have inspired me to grow others as much as they have grown me. 2. Truly awesome co-workers, deep interpersonal bonds between Rioters, awesome culture and social environment. I treasure my friends that I've made at Riot and love working with my team. They make me laugh and look forward to coming to work. I have made deep lifelong connections at Riot that I will always cherish. 3. When Riot's culture lives up to its ideal (which it often does, at least on LoL), it feels soooo good to work there--people are rational, open-minded, Socratic, authentic, funny, kind, and competent. Collaboration can reach a crazy height of functionality at Riot. (This is not always what happens, but in my experiences it is virtually extinct at many other companies, and is the status quo in many places within Riot). 4. Pay is ok if you could work in tech, and great for the video game industry. Great benefits. Pretty good work life balance for most people. 5. Riot CAN make great gaming experiences, but needs to ship. Like yesterday.

Cons

1. New senior leadership still adjusting to their role, and still working toward articulating a resonant mission which can plausibly capitalize on Riot's unique strategic advantages. 2. Sexism is common, I'm mostly immune to it, but sometimes it gets under my skin a little. Some old-boy types are poor listeners and might have pretty inflated egos at this point from being treated like gods for the several years. 3. A bunch of people have been ruined by poor accountability, and flush their days down the toilet playing games-- producing nothing of value for years in many cases. Its painful, and disruptive of people's lives, but ultimately best to let these people go. It's best for both them and for everyone who does earn their keep at Riot. They deserve to feel the satisfaction of a hard day's work and pay they've truly earned by contributing value somewhere... else.

4.0
Jan 22, 2017

Amazing place without a care in the world

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

FREE FOOD: Best cafeteria ever + coffee house + Smoothie bar + stocked kitches. Incredible quality and variety of meals, drinks and snacks. TALENT: Riot hires the best and brightest people in the industry so every team has some incredible talent. EMPOWERMENT: The vast majority of Rioters (employees) feel strong ownership of their work and is able to come up with solutions to most of their problems and challenges. COLLABORATIVE: There is very little hierarchy at Riot. We default to teams work together to tackle challenges over leadership dictating. Managers and Leads push the high level goals but rarely tell people what to do in the micro, tactical space. While gameplay is king, all disciplines are treated as equal game developers. WORK/LIFE BALANCE: No tracked PTO. In most cases, people can take as much or little time as they need off. Crunch is very rare at Riot.

Cons

SLOW: There is almost zero sense of urgency across most of Riot. With the talent and resources this company has, we should be able to deliver 5x the amount of content we do to players. Teams can literally spin forever with little to no accountability or need to deliver. COMPLACENCY: Due to the seemingly infinite budget and lack of accountability, this company breeds complacency. Lack of necessity kills hunger and we are getting very full. LACK OF FOCUS: We have too many teams doing too many things with little results. Instead of being the focused deathstar laser that can crush any target, we are firing pea shooters in 100 directions hoping to hit something.

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